What the alpha still needs, what is being worked on, and what was fixed recently. For the economy chains and job ideas see the Tutorials.
Bicycle, Box Trailer, Gurney, Master Trailer Big, Master Trailer Small, Ramp Trailer, Revenant, Roadheader, Semi Truck, Skania. Trailers and the Semi Truck need a hauling dealer/job before they matter; Bicycle, Gurney and Roadheader are special-purpose.
Box, Flat, Ramp and Oil trailers exist and hitch, but nothing sells them (only the Tow trailer at Car Service) and there is no hauling job yet.
NH-05 $350,000 · NH-05 Med $420,000 · NH-05 Police $420,000 · BH-60 $1,200,000. The dealer is now named “Heli Shop”.
Firetruck: Utility, $180,000, 300 L. Semi Truck: Truck, $95,000, 400 L (they had the Quad stats before). Old tractor: Utility, $8,000.
No longer a car dealer — it only opens the ticket office. Fire Department dealer renamed “Fire Department Vehicles”.
Only the Police Armory sells weapons, ammo and attachments. A legal gun store and an illegal arms dealer (with separate stock) are planned; until then civilians have no source.
Both are in the game but nothing consumes them. Planned as inputs for gunpowder / ammunition crafting at the Ammunition Factory (which today only trades copper ingots).
Gold ore has no smelter output; Deer hide and antlers have no craft (tannery / trophies); Sand only goes to glass; the Brick Factory has a map marker but no NPC.
New NPC selling Bandage, Defibrillator, Medical Bag and Crowbar for the emergency services (being placed on the map).
El Cocodrilo now sells both; the Fixer at the old military base has a new “Stash” action with the same tools.
Not sold anywhere by design — every field and bush has a 35 % chance to drop its seed when gathered. Pot them at the home planting table.
Police speed radar — aim at a vehicle and fire to read its speed. Now described in game.
Planned tutorial + achievement chain: gather a seed → make a plant pot at the planting table → place the growable in your house → harvest it. Achievements for each step.
Seeds only work in the home planting table; there are no rentable fields and tractors have no gameplay yet.
The airfield helipad has no ground collision under it and the airport parking spots overlap water.
Data is read straight from BlockIsland_WP and the blueprints. After content changes: re-run the island scan and regenerate (see the Render Pipeline doc).